SharpChess - C# Chess Game
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Move Analysis
If you're enjoying SharpChess, then perhaps
$5
isn't a lot to ask? Thank you, Peter Hughes.
Move Analysis
The Move Analysis Window displays the tree of moves created during SharpChess's
Search
function. It shows moves from the
last
search iteration
Notation
*PV* -
Principal Variation (PV) Node
score inside the Alpha-Beta window.(Type 1)
(CUT) -
Cut (fail-high) Node
fail-high node where a
child
node cause a beta-cutoff. (Type 2)
(ALL) -
All (fail-low) Node
fail-low node in which no move's score exceeded alpha. (Type 3)
(Q:CUT) - Beta cutoff in
Quiescence
.
(Q:PAT-CUT) - Stand-pat beta cutoff in
Quiescence
.
-PVS-WIN- -
Principal Variation Search
successful using zero window.
-F-
Principal Variation Search
failed. Perform re-search using full window.
E-1REP -
One Reply Extension
E-CHK -
Check Evation Extension
E-RECAP -
Recapture Extension
E-PAWN7 -
Passed Pawn Extension
R-FUT3 -
Futility Pruning
where Depth=2 and LazyEval + Margin = Knight.
R-FUT5 -
Extended Futility Pruning
where Depth=3 and LazyEval + Margin = Rook.
R-FUT9 -
Deep Futility Pruning
where Depth=4 and LazyEval + Margin = Queen.
O-HASH - Best move from
Transposition table
.
O-PROM - A pawn promotion.
O-SEE - Move order value of winning (or losing) capture using
Static Exchange Evaluation (SEE)
.
O-MVV - Where SEE is even, move order value of
MVV-LVA (Most Valuable Victim - Least Valuable Aggressor)
.
O-KILL(A|B) -
Killer Move
from slot A or B.
O-HIST - Move order value from
History Heuristic
.
O-SV - Move order value from
Piece-Square Value
tables.
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